Thursday, April 27, 2017

WE ARE BACK!

WE ARE BACK!

There is yet some work to do on the computer, but as of this morning the World of Warcraft is back in the game. Tiphaine is still in charge. Chaitee has her Auction House back in order and Dominos has straightened out the ordering of the layouts for Chaitee, Sista, and Keya.

Blizzard made a play to reactivate the Wild Family too, on the secondary account, but that costs real money and no one took the bait. The rest of Tiphaine's family is standing by for their moment to start work again.

So far so good.

Friday, April 21, 2017

Sword-n-Board

Sword-n-Board

Keya and Sista are bored of world quests and endless farming. There's enough gold in Chaitee's pocket to give those two some time off.

Plus, the Auction House in one of it's funks and there is little action on that front.

Enter Rakta. Between leveling bugs, Jewel crafting, and Alchemy, she's a mess of broken quests and profession dead ends. She has seven total quests to her name, only three of which have any bearing on her situation.

Determined to be productive, Rakta has been catching up on her Skyhold Order Hall quests. Rakta got off to a rocky start on Wednesday morning. She had just finished turning in her Order Hall quest. She went to the Skyhold drop, selected Dalaran, and jumped. She's done this several times and it's always a thrill, seeing herself flying down to Dalaran like a burning missile.

This time, however, the Gods of WoW burped or something and Rakta did not land at Dalaran. Rakta was unceremoniously dropped a long way down to Azsuna's Timeworn Strand in level 110 PvP territory. May I remind folks that Rakta is level 101. Amazingly she survived the fall.

Her luck held. She wasn't in any immediate danger. She took a deep breath, crossed her fingers and used her hearthstone to return to Dalaran. Rakta hopes that the rest of her day doesn't turn out like her start did.

Rakta's problems didn't end there, though. She needs ore to work on her jewel crafting, which she can't do herself, because she's not a miner. The decision to pair jewel crafting with Alchemy "seemed" like a good choice back in Dalaran when it was made, but it's a really poor decision considering Rakta's need.

There's no way Rakta is going to give up 700 alchemy profession points to start farming rocks at level 1. So she turned to Java, who IS learning Mining and is already at 737 toward max 800. The two will share time. Java gathers rocks and sends them to Rakta, who can then work on her jewel crafting. It works to Java's advantage as well. Along with breaking rocks she did a little questing (ok, a lot of questing), and advanced to level 104.

Daily Gold Tally: 651,212 gold

Wednesday, April 19, 2017

A Little Baseball

A Little Baseball

The San Diego Padres played one of their worst games in memory at home last night against the Arizona Diamondbacks. The final score was 11-2, but it was much worse than just the score. Not only did the Diamondbacks get 11 runs, they left ten more men on the bases. Think how much worse it would have been had those 10 men scored. There was one inning the Padres pitcher loaded the bases. The pitcher then threw four straight balls, walking in the runner. The Diamondbacks also hit a grand slam. The Padres committed FOUR errors. I doubt there is another team in the majors with that many errors in the same game.

None of that was most the embarrassing sight. The Padres have a player named Bethancourt. He is listed as the backup catcher, but he has also been used as a pinch hitter AND as a pitcher. No one else in baseball has such a player, and there are reasons for not doing such things. The Padres manager, Green, say it shows versatility. Most everyone else says it just means he's bad at three things instead of one. Find your strength and stick with it, I say. But I'm not the manager.

Tonight in the late innings Bethancourt was sent to the plate to pinch hit. He grounded out. And then he went to the mound and pitched - not well, but he was in good company. THEN they moved him to second base. I'm sorry to say I was at the ball park and saw the whole miserable thing. Few did. Attendance at the 43,000 seat stadium had an announced crowd of  about 19,000.

Tuesday, April 18, 2017

Correcting the Record

Correcting the Record

It's maintenance morning this Tuesday and maintenance is actually being performed. Most of the time the maintenance is already over by 7am or so. This one is planned 'til 11am. We'll see.

I was leafing through some of the posts and noted an error in the reporting. I though it might be interesting to see how many of my "facts" turned out to be wrong.

"Order Hall Killing." In this post Keya was attacked in her Order Hall as a test of Keya's progress. That's what I thought happened. Wrong. What really happened, I learned later, is that the Order Hall itself had been attacked by a Legion elite. The result was the same, dead elite, but now it makes more sense.

"Rakta Gets Smarter." Rakta doesn't get much time to work, but she did manage to finish the tasks required to earn the Alchemy Profession. She expected to be able to learn at least the basics in potions, flasks, etc before being blocked by a dungeon run. Wrong. Rakta can only complete the first seven quests before being blocked by a dungeon requirement: "Eye of Aszhara: Put a Cork in It." At that level Rakta can't even craft the simplest legion level flask.

"Getting Bloody." What is the name of the new island in Warcraft?  I thought it was called "The Broken Shores." No. Technically, it's called "Broken Shore" and it's the new zone released in Patch 7.2. Wait, isn't it called the "Broken Isles?" No, "Broken Isles" is a NEW island off the coast of Broken Shore, called Broken Isles. Get it? Zero points for originality. Maybe in the next patch we'll get a new zone called "Gilligans Island."

"Chasing Jewels." I've listed this one not because Rakta has reached a block with her Jewelcrafting quests yet, but because I distrust the process she's forced to follow. She has, in good faith, mapped out a total of 12 quests to get to her goal of learning lock picking. I don't think Rakta will be allowed to reach that goal. You watch.

Well, that takes me up to the end of February. In a couple more months I'm sure to find more errors to giggle or groan over.

Monday, April 17, 2017

Playing Catch-up

Playing Catch-up

This post covers a lot of ground, from craziness on the AH, a little surprise PvP, to helping a friend find her lost cat. It covers several days. Try to keep up. :-)

To Begin: Chaitee, Sista, and Keya all took deep breathers, knowing that for many this period will be light because of Easter. Much of Keya's stomping grounds had little to offer.

Then there was the morning that the World of Warcraft was simply not available. After the initial grumbling, the family opted for a lazy afternoon without the wars and the sleepy Auction House. Plenty of time later, when things should again start ramping up for the new week.

In the "Too Crazy Even for Chaitee" category, which is being carried over from earlier in the week, Chaitee has had to tread lightly, wondering what is wrong with buyers and sellers? Actual items for sale like enchants and bags are hardly selling at all. Sellers are playing the game of dropping prices by one silver at a time, just barely underselling the next guy. Why bother, the buyers are on to this and aren't taking the bait. Mat farming is a bit more stable, but Chaitee doesn't know if that will last.

Chaitee is treading lightly, unsure of what the week is going to turn into. It really does look like Sista will spend most of her time her time farming. 

What is most amazing to Chaitee is silkweave cloth. This cloth has been a very stable product, reliably selling at 4g apiece, the bag crafted for 360g, and sold for around 500g. That model was blown to bits over the past few days. Silkweave sellers flooded the market with prices as low as 2g. Bags could be crafted for 180g, half the usual cost. The hopeful news is that the AH price for silkweave bags has stayed pretty close to 500g. That assumes someone buys them.

The "cheap" bags, frostweave bags, are doing good business, but that's because sellers are low balling the price (around 240g, while Chaitee is selling at 289g). Chaitee has not been able to force up the price, the chintz's.

As Chaitee was leaving, Keya turned up and just rolled her eyes watching Chaitee go by mumbling to herself.

Keya was a busy girl. Friday night Keya finally decided to invade Stormheim and get a slew of quests out of the way. I think she counted 14 quests completed. She was a bit surprised, pleasantly for a change, when some of those quests granted nice amounts of AP. With the help of a couple of forays into the Broken Shores, she was able to get the 24,000 AP required to add a new rank to her weapon.

It'll take 34,600 AP to get to the next rank. That's a big one, though, called Metamorphosis. It upgrades her Pain talent and turns her into a Demon for a period of time. She has just under 7,000 AP toward that 34,600. Most of the winnings are around 950 AP, so Keya is counting hers by world quest winnings. Using that barometer, Keya needs to complete 28 more world quests to get to the next rank.

That is proving more difficult than Keya expected. After a slew of successes, the number of world quests has dwindled substantially. Those still available offer gear upgrades (Keya has outgrown most of the gear upgrades), order resources (which don't include AP), and building resources, which also exclude AP. She's over 13k now, but that still leaves 21k to go.

Keya reluctantly called it a night, hoping that another day things would bring better success on Sunday. Bunnies beware.


Sunday Morning about 7:15am. Wow won't let me login. Blizzard's fault or is my computer once again acting up. I tried to access the Blizzard forums and that, too, is not responding. Still suspicious of my own computer, I found a site that monitors Battle.net. It's definitely down. By late morning, though, Warcraft was up and running.


Keya has been very lucky entering PvP areas to complete world quests. Twice she's been successful, avoiding confrontation. That luck ended in Aszuna in the well known PvP area there. It was deserted when she arrived, and Keya was getting some good mob killing done. A horde player saw Keya working the mobs and attacked her. Keya never really even saw who killed her. With her strong defense, there must have been more than one. She died quickly. Keya was there for the farming, so after rezzing she left the Pvpers to their game.

Still, she managed to sneak out with 235 AP before they caught up with her.

The Cat Caper. Baba is wonderful cat of a good friend of ours. Our friend was going on vacation for a week and we were going to take care of him while she was gone. Baba slipped out of the house the day before our friend had to leave, and did not come home. What could have been a real trajedy was fortunately cut short when two days later Baba was found in the nearby park by a girl scout group that has an office there. We are picking him up today and will take care of him until our friend gets back.

Okay, I think everything is up to date now. Further updates should be a lot shorter.

Friday, April 14, 2017

Crash!

Crash!

I've mentioned this before, but it deserves saying again - I hate my new computer. I've only had it a couple of weeks. I can't really blame the computer for today's problems, but I will anyway.

Yesterday Warcraft started locking up. It would load to the character screen, but when loading into the game it would get about two-thirds of the way and just hang.

I did the usual steps: remove addons, reset the Cache, Interface, and WTF folders (that wipes out all the history so that everything will have to be set up all over again). Still couldn't load.

I opened a chat window with a Blizz tech. I won't bore everyone with the details, but he tinkered around for almost an hour and decided the problem was with the video drivers. In the systems settings the graphics bar can be set at different levels, 1-7. My system was set at 7, considered the best setting. The tech turned it down to one. Surprise, but it worked. I was able to login. That was not the fix, though.

Based on that information, the tech determined that the video drivers were out of date - by four months. That didn't sound too bad, and the PC was new, but . . . Okay. I reluctantly installed the new drivers (I have had lots of terrible things happen when updating drivers).

Thankfully this time everything went fine with the drivers. The new driver graphics bar was set at its max of 6.

It now appears to be back up and running. I hope. I've opened Chaitee, Sista, and Keya to make sure those three can get in game.

And now I will spend the rest of the evening getting all my addons and configurations back where they are supposed to be, instead of playing. This part always sucks.

I was planning to take a break when I got word from the missus that our roof is leaking. That wasn't the kind of break I was expecting. DO NOT SAY "When it rains it pours!"

Wednesday, April 12, 2017

Order Hall Killing

Order Hall Killing

I am a simple man. Present me with quests, great. Add a cool looking weapon. Upgrade it with this stuff called artifact power (AP). Pretend that Order Halls are just more complicated versions of the Draenor variety (it's a thousand ways worse). I was really into the Draenor champions and all that, though the in game reality meant just having a champion at your side that often caused more trouble than they helped.

When I sent Keya to her order Hall, however, the whole thing becomes mostly incomprehensible. Most of the stuff there I have no clue what they do or how and when to use them. Sure, Keya sends out missions. I know that I should be arming my champions, too, but it just doesn't interest me. As long as I get campaigns that get Keya AP I'm happy.

The Research angle doesn't make much sense. I dump order resources into it somewhat randomly without any real understanding of what is the right amount, the right type, the best options, etc.

What got me going this morning is that while fooling around in there I triggered an attack from an elite. That was a surprise! Pictures below. I assumed I set off some kind of test. Like most of Keya's pitched battles, it took time, but Keya killed it. Keya earned Soul Flame of Alacrity and Soul Flame of Insight, which can used in the Broken Isles. Looks like helpful stuff, but I was completely ignorant of the beast in there.

I made an attempt on the web to try and figure out what Keya's progress is in this whole order hall, AP, champions, etc. At what stage is Keya at? I found no way to determine that, nor what the next steps should be.

Keya will continue to cast about for information and continue to do what can be done. The only firm footing Keya has is her warblade and the AP she needs to complete it. Beyond that . . . Keya can only wonder what she's missing.

Keya Killed This Elite in her Order Hall

Tuesday, April 11, 2017

Measuring Legion Assaults

Measuring Legion Assaults

The Legion assault in Aszuna last night was far and away the best Keya has participated in. There were four waves with each wave having specific targets. Defeat obstacles and kill anything that gets in the way is successful strategy from Keya's perspective.

Unlike the assaults in High mountain, where kills meant nothing and won nothing except an end to the battle and a single prize, the Aszuna assaults delivered in gold, gear, and most especially in artifact power.

Keya also parked herself in Suramar and fought a number of battles. She wandered around the city, looking into store windows, and occasionally killing whatever came by. It was quite refreshing, according to Keya's tongue-n-cheek reporting.

Not even the elites could escape Keya. Sure, it takes a long time for her kill them, but die they do, every time.

After the Legion assaults petered out Keya changed venue to the Broken Shores looking to add a couple more world quests under her belt. But the Shores had nothing to offer. Another fail for this patch.

So instead she found a vendor managing nethershards. Buying gear from these vendors should be very familiar to Draenor players because they work exactly the same way. If you have 400 nethershards, you can buy a wrapped piece of gear. Inside is at a minimum an i850 piece, and sometimes it will have an upgrade. Keya kinda went crazy, buying five pieces of gear. That burned almost all her nethershards but she didn't care. Her overall gear score jumped from i832 to i837.

There wasn't anything else interesting going on at the Broken Shores and Keya didn't bother to hang around after getting her new gear.

PS - Maintenance is scheduled from 7-11am this morning. Content is so thin Blizzard is doing all it can to spread the content out by gating; ie, parceling out new content in small bites. It's a very thin gruel. They really should have just given us the whole thing up front. At least there would be sizable, repeatable content. It's 845am and the maintenance, scheduled to end at 1100am is over.

Monday, April 10, 2017

Getting Pounded on the Broken Shores

Getting Pounded on the Broken Shores

Note: I was going to post this on Tuesday, but I wanted to put the word out that there are problems getting into the game. I was doing fine earlier in the day, but now I can no longer login. After attempting to login, I am disconnected. Blizz even noted that it might be down until tomorrow's maintenance.

So here is the weekend report.

Sunday was a bad day to hit the Shores. Keya had help in the early going, picking up two World Quests (915 AP each). She also made her first contributions to erecting a building.

She then attempted another World Quest that would have gotten her another 915 AP. She was all alone, though (which tells you the island is not exactly swarming with players). She spent forty-five frustrating minutes getting mauled by mobs excited to converge on the one stupid player willing to die a few dozen times. She finally backed out, unable to withstand the hordes of bad guys.

On the positive side, she reached a new high in AP, which totaled 3,000 AP. I think I was compensated for those bloody but failed world quest battles. If that's so, failing a World Quest got Keya more AP than she gets from beating it. Keya is quite sure she earned it, though. Five thousand AP overall, and she just barely gained another warblade rank, along with a gear upgrade to i830.

Rakta Gets Smarter

After fussing and fuming about not getting any action, she finally barged into the alchemy lab demanding the three recipes she had to have to get into Legion Alchemy. The alchemy trainer rolled her eyes, mumbled something like "amatuer" and pointed to Patricia Egan standing at the counter.

"Oh. thanks Patty." Patricia glowered. Rakta looked so lost, however, Patricia softened and helped her get her first three recipes completed and officially became a Legion alchemsist.

Immediately, she was sent for some lost shipments. Rakta, now secure in her quest thread, is feeling much better . . . and then the trail went dry once again. No quests. Sigh.

An Idea Blizzard Should Consider

An Idea Blizzard Should Consider

Note: I plan to submit this to the forums. 

Many dedicated players in World of Warcraft feel that Blizzard has abandoned a large element of their  players. For the first time in memory, players must complete a series of dungeons and raids in order to complete their Professions. Blizzard was designed for both group and solo play, and should never be FORCED to participate in order to complete solo elements of the game.

Consider this: What if Blizzard decided that every player was REQUIRED to complete EVERY Profession before they were allowed access to a dungeon or raid? Raiders would likely go ballistic.

Instead of just ranting about it, which gets us nowhere, I have a suggestion that I think would be fairly easy to implement.

I suggest that Blizzard eliminate the dungeon/raid requirements for Professions. In their place, players would be required to complete one or more World Quests. Many world quests already have individual requirements as well, and Blizz could incorporate as many as they think are necessary.

While a world quest is not a dungeon or raid, they do generally have the help of others to complete them. I believe that's a sound alternative.

Opinions?

Saturday, April 8, 2017

Getting Bloody

Getting Bloody

The Tiphaine family has gotten so buried in collecting goods and gold it appears that actual leveling, progress, and growth is taking a back seat.

Young Rakta had this to say. "If I have to spend my day collecting things for sale, when do I get to work on my own skills and progress?" She has a point.

Keya took Rakta's words to heart. She went maniacal against an incursion of Legion warriors in Highmountain, joining a wholesale slaughter similar to the first assault on Azeroth in the Draenor era.

Later, she took control of things on the Broken Shores, taking advantage of her swimming skills. It's a small island packed with dangerous elites and crowds of lesser dangers. The waters are shark infested, but they are the least of the dangers. Keya swims to most of her targets.

One of those targets was a broken, sunken fleet of ships with lots of cargo to recover. Along with the cargo, though, were elites who could breath underwater. Aiding Keya in her underwater adventure were bubbles of air she could go to when needed. It also helped that two other salvaging players were doing the same thing, and we helped each other slay the elites. That sped up the process. Keya earned over 1800 AP.

In another swim to a likely spot for more AP, Keya encountered a water monster that operated like a machine. Keya was able to take the helm. Using her weaponry she sprayed water and tossed barrels full of water on fire creatures. She failed on her first attempt, chalking it up to lack of practice. Her second run went smoothly, and Keya racked up another 900 AP. What is annoying about these Legion attacks is that kills get you nothing - no gold, no rep, no nothing. Only when the attack ends you get one prize. It's a nice prize, but each kill should still grant something!

Keya bumped up her gear from i826 to i828. She has a little over 12k AP toward the 18k she needs to gain a new rank. I made a mistake and looked at how much AP I will need for Keya to complete her artifact weapon - the number is in the millions. I don't think I'll live that long. Sigh.

Now for the the things I hate about this patch 7.2.

My overall take is that the Broken Shores is a messed up version of the Tanaan jungle in Draenor. The pattern is very much the same, but badly done. I still haven't found much in the way of how buildings work. Imagine my surprise when I learned that after spending a week erecting a building - it then gets destroyed after three days! Now build another one. Really? Really. The idea is that everyone keeps contributing until we finally defeat Legion. For us down in the trenches the slog seems endless.

The Broken Shores is all about grinding for rep, for nether shards, for artifact power, and legionfall resources. World Quests are limited, which makes having to do them over and over and over much more annoying. And its a really, really, slow grind.

Thursday, April 6, 2017

Dust Farming and Artifact No Nos

Today's post includes:

Dust Farming and Artifact No No's


Sista learned a great lesson about farming infinite dust. She already knew she could get infinite dust by disenchanting gear from raid level Naxxramas. What she didn't know was that she could also get infinite dust by shattering abyss crystals, which also drop in Naxxramas. In one run Sista collected 144 infinite dust from 48 crystals and disenchants.

Should she need more this week, there are several other Lich King level raids and dungeons she could plumb.

Other raids/dungeons that can be used (lvl 80):

    Icecrown Citadel.
    Naxxramas.
    Onyxia's Lair.
    The Eye of Eternity.
    The Obsidian Sanctum.
    The Ruby Sanctum.
    Trial of the Crusader.
    Ulduar.

Sista is now farming stormscale to supplement the mid-week lag.

Rakta is feeling a bit down. Quests are hard to come by for some reason and she hasn't gotten any clues to advance her jewelcrafting. She's also stymied on her other profession, alchemy. Her only progress has been with her artifacts and campaigns. She took notice of the mess Sista and Keya has made of theirs, and hopes to learn from their mistakes.

Rakta asked Keya if she would share her growing pains. With some reluctance, Keya acquiesced.

Keya admits that she made very bad mistakes with her artifact building. She was the first in the family to start that path. Keya set out on a path based on her own view of what selections should be made. Had she started in the right place, she might have been able to rectify some of the mistakes.

Now there are standard paths that get the most out of the artifact pathway. Keya correctly started her path with Soul Carver and Tormented Souls. She then went the wrong way, choosing Infernal Force over Shatter the Souls. That put her on the wrong path, a path she followed for thirteen ranks.

Changing a path is basically a non-starter. The cost  of artifact power (AP) is just too high. Keya's only choice, now, is to reverse course and start completing the path in the right direction. She is currently at 1 of 3 Fiery Demise. She has 13 steps to go, with each one costing ever more AP (18k for the next step). So she is paying a huge price for lower value that she should have already completed - had she taken the right path. It's painful to watch, and she will get there, but right now she has crippled herself.


Keya's Big Mistake










Tuesday, April 4, 2017

Girls Night Out

Girls Night Out

Rakta, who is chasing the lock picking recipe, needs ore to work on her jewel crafting. To get ore, Rakta enlisted the help of Java, who has the mining profession. The two have been very busy. Rakta, who was still a level 100 after all this time, finally got enough time to reach level 101. Java was level 102, but after pounding rocks for an afternoon she has plenty of rocks to send to Rakta, and reached level 103.

Warrior Rakta didn't even know how to get to her Skyhold base on Dalaran when she started. She was delighted with the trick when she learned how to disappear in a flash! They've both been entertaining and may get extra time to put their houses in order. They are still a long way from joining Keya and Sista in the Broken Isles/Broken Shores/whatever it's being called.

Chaitee enjoyed her friendly contest with Almond. It was also a learning experience. Chaitee expanded her mat collection to leylights, infinite dust, and stormscale while dropping poor markets like arkhana and stonehide leather. Her pressure to gather hypnotic dust for embersilk bags fractured that market and Chaitee took full advantage.

Chaitee was not always successful. She pushed the shal' dorei silk market to the point of overflow and prices plummeted. She now faces the possibility that silkweave satchels may be forced to lower prices. If that price falls, so will embersilk bags. She is treading carefully.

Chaitee has always maintained a loose set of criteria in how she manages her gold. There are only  two true rules, though.

Chaitee's Simple Rules

Rule #1: When the Auction House closes for the day, at least 5,000 gold must be added to the bank tally.

Rule #2: See Rule #1. Chaitee doesn't go to bed until that gold is deposited.

Monday, April 3, 2017

Chasing Jewels

Chasing Jewels

Rakta snuck in Monday morning and was already busy before Keya got out of bed. Late last night Rakta compiled a list of quests she has to finish in order to get to the quest that will get the lock picking skill. Here is the list:

Facet-nating Friends (done)
A Familiar Ring to it (done)
Knocked For a Loop (done)
Getting the Band Back Together (done)
Truly Outrageous (done)
An Eye for Detail (done)
Swift Vengeance (done)
Making the Cut
Raising the Drogbar
Bruls Before Jewels
Lapidary Lessons
Hidden Intentions [gains leweled lockpicking]

PS - It looks like Rakta can get as far as 20 quests until she encounters the Halls of Valor, the first required dungeon run.

Chaitee was up early as well, counting coins. Business was very brisk on Sunday.

Monday Morning Haul: 585,086 gold

Sunday, April 2, 2017

Buyers Beware

Buyers Beware

Chaitee doesn't know whether to chuckle or moan over this weekend of Auction House craziness. Prices went through the roof and stayed there, including leylights and other crafting mats. Buyers took one look and walked away from the table. Chaitee's secret weapon in that situation is Sista. When mats are too expensive to buy, Sista rolls in with the farming goods. Chaitee sent Sista out multiple times, going as far as the Twilight Highlands and Northrend's Naxxramas. Still, few were buying.

Chaitee can't blame them. Crazy sellers with unrealistic bids refusing to budge on a price. Bag prices don't fluctuate that much. Everyone knows what they sell for and won't spend more than that. So when mat prices rise, bag prices don't. When mat prices drop, though, bag prices can fall precipitously, for no rhyme or reason. It just does.

Looking for something different to do than kill things, Keya encountered an interesting challenge as a result of all her slashing through old content. She has acquired almost a dozen i425 lockboxes. The family has no rogue, which common knowledge says is the best way get a lockbox opened. Supposedly there is a character called Pazik who can open lockboxes in the Dalaran Underbelly, but if he's there she hasn't found him.

Keya was still curious, so she did some more research, learning to her surprise that keys to lockboxes can be made by a Jewelcrafter. Who knew! The key is consumed when used. Sure, these are old boxes and probably have little of useful value, but still, one wonders what is inside. Another surprise is that Rakta happens to be a Jewelcrafter at Draenor max level 700. Well, that gave Keya an idea. Keya wanted to know what was in those lockboxes, but she didn't want to take the effort to figure it out herself. So she talked Rakta into looking into it.

Rakta was so delighted to get some action she gave Keya a big hug and a kiss, then rushed out to collect her gear before Keya could wish her good hunting - or change her mind. She's also sure Keya will expect Rakta to share whatever those lockboxes hold should Rakta succeed. Rakta's real interest is focused on keeping active, the longer she can stretch out this lockbox task, the more time she can spend working on her own gear and artifacts.  More to follow.