Monday, September 19, 2016

Mahakeya and the Autumn Tea Green Guild

Mahakeya and the Autumn Tea Green Guild

It took a little slight of hand to make it happen, but Keya is now a member of the guild. Guild Leader Tiphaine needed the help of level 12 warrior Whispersoul, also a guild member but residing in the account that is closing - in three days. Whispersoul was given permission to invite players into the guild. Mahakeya was online in Dalaran on the main account. Timing is everything. Whisper must make the invite: /ginvite mahakeya. As soon as she does that, I change accounts and then switch to Keya. The attempt failed on the first try. Keya did not get the invite. The account switching has always been the issue due to lag time between the switch. On the second try, the guild invite popped up on Keya's screen but she didn't click on it fast enough. Another fail. On the third try Keya was faster - she snatched the invite and then quickly checked the guild. Hooray! Keya is now a member of the guild. Keya can start earning guild credit and contributing to the guild. More important, she can now use the guild bank.

Keya kick started her leatherworking and has decided to get serious leveling it. She is barely started, at just 158 of 800, so it will take time. Her skinning is at 666 so she can still gain experience skinning beasts and adding stonehide leather to craft stuff. But reaching 800 in both professions is the priority. Along with killing things and doing quests, of course.

Keya pushed past Level 108 Friday and is now at Level 109 as of Sunday. She improved her overall gear score, going from i766 to i771.

She is still learning the rules for improving her artifact weapon. Officially, her weapons are called Aldrachi Warblades. There are 17 slots which can be filled with traits. Keya has filled eight slots so far. The filled slots have to be connected. You can't insert traits where there is no connecting link. Each trait has a rank, such as 1 of 3. In that example, all three ranks have to completed before adding another trait to an unfilled slot. APs are used to buy ranks. The cost starts out low, but the cost ramps up quickly. When she started she needed 350 APs to buy a rank. Now she has to have 750 APs to buy a rank. I'm probably not using the right terminology, but that's how I try to understand this complex arrangement. So far most of Keya's APs come from missions, which earn as much as 165 APs to complete a mission. Keya has just four followers and some limited henchmen and can only handle two missions at a time. She needs to research how to get more followers.
She currently has 12 unused artifacts in her bags. Some of them will be useful when she gets further down the line. Others can't be slotted because the slot is already filled. But most of the artifacts she's carting around don't seem to fit anywhere. At least not yet.

No comments:

Post a Comment