Friday, August 19, 2016

Letting the Kids Play

Letting the Kids Play

Tiphaine, Jocy, and Keya stepped aside to see how the kids do. All three have been through the Legion scenario to prepare for the Broken Isles. Now we get to see how they do under heavy combat in the invasions.

They started like so:

    Javajoo
 
    Gear Progression: (i653) --> i672 --> i684
    Notes: Started with 3 pieces of gear under i600 (yuk!). Java doesn't have enough nethershards to buy even one bandage. Well . . . So she died a lot. All that massive armor protecting her through the Tanaan Jungle was like paper against these demon invaders. Picked up Fel Hacker, an i700 one hander she can upgrade to i725 (eventually). She'll be using her old i705 weapon until then.

Rakta 

Gear Progression: (i655) --> i669
Notes: Began with NINE pieces of Oathsworn gear (i640 boosted gear, vomit!). Her battles  were, well, short. Getting into melee range usually meant death against the special elites. Yea, she's a warrior. So? Don't they, well, sort of HAVE to be in melee range? Rakta changed the subject.

Sistaphillia

    Gear Progression: (i670) --> i672
    Notes: Not much to show for the effort. She did get a third Glaive and its account bound.

Note: The family recently discovered Captive Wyrmtongue, a vendor who sells gear for
nethershards. Necks, cloaks, rings, trinkets, just the things the family needs.
A reminder of who leads this race to the top gear:

(#1) - Jocy (i700)
(#2) - Keya (i695) --> i700
(#3) - Tiphaine (i689) --> i694 --> i698

Vs the Kids:
(#4) - Java (i684) --> i690
(#5) - Sista (i672) --> i678 --> i687
(#6) - Rakta (i669) --> i672 --> i679

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