Wednesday (25 Aug) - Slip Slidin' Away
It was another step backward for the G2 ICC10 group on Wednesday night. First, we had two new guild DPSers who were making their first run in ICC, requiring additional instruction and the inevitable mistakes while learning the fights. Second, our DPS was erratic, sometimes hot and at other times we just kept going until the enrage timer wiped us. Third, we just didn't play all that well.
Time-wise we started well, with nine raiders in game and at ICC by 6:35pm. The tenth raider was a healer, and she wasn't able to get in game until 15 minutes later. Once we got started, we moved quickly. We cleared trash and took down Lord Marrowgar, Deathwhisper, and the Gunship and it was still just 7:30pm.
The night then became a tale of wipes.
Saurfang should be on farm by now, but we wiped at the enrage timer with Saurfang at 7% on our first attempt. Too many people were getting attacked by the beasts, but what was worse was that raiders were not spreading out properly. Standing too close to each other spreads a debuff that heals Saurfang, so even while we were trying to kill him we were also healing him. It didn't help that Cr, one of our healers, was Marked early in the fight and she needed extra healing over the course of the fight. We did get Saurfang on our second attempt.
After that we came completely unglued.
We wiped on a set of trash mobs when the tank weighed into them while there were no healers in range and raiders were still coming back from an ad hoc break. We sorted that out and set our sights on Festergut, another boss that we have on farm status. The new guildies were having trouble understanding how to manage the spores, and we wiped a couple of times while they figured that out. The raid instructions were sketchy and our impatience showed so the new folks might not have wanted to ask questions. Then we all seemed to forget how to do this fight. We wiped five times on a boss we should be able to kill in five minutes. We did finally kill Festergut, and mercifully ended the raid at 9:35pm.
The G2 downed only five bosses on our first night, where we had gotten to the point of being capable of taking down seven. We'll be facing Rotface to start with on Thursday, a boss that certainly still gives us trouble, and then hopefully a quick Dreamwalker victory. Then it's back to Putricide. If we play like we did tonight against that boss we'll be at him all night.
Wild had posted some suggestions on the guild website to help smooth the flow of the raid. That was six days ago, and three days after Wild had sent an in game mail to the raid leader letting her know it was there. Last night she admitted she hadn't seen it yet and promised to take a look. We are supposed to have a meeting with the raid Thursday night before we start. I'm hoping we decide to really push to complete ICC10. If not, then I'll probably just bring Philly to the raid, if all we're going to do is kill time and gear up alts - gear which will be obsolete the second that Cataclysm hits. Cr, who doesn't need anything from ICC10 any more than Wild does at this point, whispered Wild that she planned to bring her alt, a pally, next week.
The G1 group also had troubles. The raid leader, Bd, was unable to come and they weren't able to get a full group together. G1 won't run at all this week.
But hey, there was good news from our alliance cousins. Auction House entrepreneur Lost made her first thousand gold! She'll spend most of that on mats to resell, but the new business is flourishing.
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