Wednesday, June 15, 2016

The Violet Hold and Other Disappointments

The Violet Hold and Other Disappointments

Java decided to make her first foray into a real dungeon. Sinn suggested that a good place to start is with the Violet Hold. Java learned the basics of this dungeon through Wild (of course) and gave it a thumbs up as an interesting and entertaining slug fest with a variety of challenges.

Java entered the Violet Hold and was immediately set on by several elites - but it was so easy Java could one shot just about everything. And none of the boss elites came out of their pens to attack. I belatedly realized I had to talk to the lieutenant standing patiently next to Java in order for the event to start. I restarted the instance and the monsters began to turn out and attack. Java chose Normal mode first (the easiest mode) in order to gauge Java's gear and talent. That mode proved too easy but Java went ahead and killed everything as they came out, clearing the entire dungeon with ease. Two nice pieces of gear dropped but neither were plate.

Java reset the dungeon again and this time selected Heroic. I expected a higher level of difficulty, but wow, did things get rough in a hurry! Java did everything she could to keep up with the attackers, and fought bravely, lasting three rounds. But her health pool couldn't recover the level of damage she was taking and the time in between each new next attack was too quick for her to fully recover. Java died.

Sunwell Plateau

Java later attempted Sunwell Plateau based on some vague memories of the instance. The mobs were higher level than Java's usual fair, and far more numerous, but they were no problem. Kalecgos, the first encounter, would have been a success if only it could be soloed - alas, I didn't know it required two people. Sigh. Supposedly this can be done solo now but I tried it twice, getting to the demon Sathrovar and both times I was taking him out when I was ported back to Kalecgos in his invisible form and I couldn't touch him. Call it a draw.

I gave Brutallus, the second boss, a shot too. Java fought that beast a very long time, working her attacks and heals against the beast's stacking fire debuff. I'm sure there are easier ways to kill him beyond Java's blunt attack. Java came very close but the debuff took her out at the last.

Mea Culpa - All of that work, however, got Java a whole 2% experience bump. Things are not working out very well for her. Her gear score improved but not her progress toward leveling.

Gear: From i190 to i224
Leveling: From 39% to 41% of the way to level 82. Which sucks.

Looks like Java could use some help running a few dungeons. Sinn? Help!

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