Tuesday, June 21, 2016

Pandaria Alliance Style

Pandaria Alliance Style

Comment - The Alliance version of the Pandaria launch was much cleaner and a lot less dangerous than the Horde version. The helicopter gun battles were fun and the ground combat relatively light. You alliance types had it easy. Oops, I is a alliance type now. Anyway, things are going quite well in the early going and Java quickly made friends with the pandas in Paw'don Village. Java even has a tag-a-long panda to help out on occassion. Kill-wise, Java can no longer one shot the enemy, but Java still has the edge while getting a nice level of experience. Gear-wise, she won't be winning anything better than what she already has, at least in the early going. Java has some gear over i400 while the pandas are wielding i372 gear. She still has her heirlooms, of course. Looking ahead, Java needs to start getting her post-heirloom gear together. Oh, and flying is verboten so far.

Pandaria questing as an alliance is as bloody and murderous as the Horde, but the quests themselves are extremely well organized and thought out. So far there have been only two serious glitches. The first was a familiar quest that both factions have - a series of cut scenes that involves a hidden sniper killing tigers until a series of places are visited. The quest refused to complete. After trying everything I could think of, I had the sniper shoot the quest giver. To my utter surprise, that finished the quest.

The second problem quest is a simple game to keep a line centered as part of a training thing by the Panda quest giver. The line refused to appear, the panda was annoyingly encouraging, and it just wouldn't work. Turned out it was a technical issue - I turned off my addons and the quest completed.

Otherwise Java kept on the move, enjoying the seemingly endless line of new quests that kept appearing even as Java was wrapping the completed ones. Level 87 and Level 88 came and went with almost no notice. If this were the horde Wild would still be mucking about in the mud at the first landing site. Wild is trying not to be jealous.

Tag on a few more completed quests and Java rolled into Level 89. She needs another 75% to reach level 90. And then the quests stopped, stranding Java and starting a scramble to find what broke the chain. Java returned to Paw'Don village with no quests available. Time to explore.

Java wound her way back to Dawn's Blossom where new quests arrived as if on schedule. Delivering those quests finally brought Java to the outskirts of Sri La Village to the north. More quests get done. Still left to do is the quest "Getting Permission" which Java will have to come back to. Java finds flight master Towsa on a rugged mission, but the grind is getting to her. She's tired, and decides to take advantage of the flight master to return to Dawn's Blossom and the Frozen Hozen bar. There she will eat, drink and eventually rest, knowing a new challenge awaits her. Java has reached Level 90. Her gear stands at i382. Stripped of her heirlooms, her gear falls all the way down to i347. All of the heirlooms are returned to storage. Java then started on the Auction House to pick up the level 90 gear. When she was done her gear level was i416. Tiphaine is ready with an i630 one-hand axe and shield to hand over to Java when she reaches level 91.

Now the real challenge begins. She sets her sights on Draeni.

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