A Guildie Once Again
Wild, at last, is back in the Meitha guild. As I do every time I log in, I send JB out (who is a member of Meitha) to see if anyone in the guild is online. Usually there are no guildies in game, and when there are, it is nearly always Fenn or one of his alts (Fenn can't do guild invites) and once it was Diablessa (who also can't do guild invites).
I got lucky on Saturday, though. Grommash was in game. He knows Wild, so I whispered him and asked if he could guild invites. "Weren't you already in the guild?" he asked. Attempting to explain the process of switching accounts and consolidating toons into one account proved daunting for Gromm. His comments were peppered with Hic! Hic! Well, it was Saturday night, so a few - or maybe many - beers could be excused. The good news was that Gromm was happy to invite Wild back into the guild.
I figured that Wild would have to earn back guild rating, but I was very pleasantly surprised that Wild is still rated as Exalted with the guild. Wild will get all of the guild bonus advantages, including a 10% increase in gaining experience points.
Wild is now 15% of the way to level 87.
Wild has also been accumulating gear to use when he reaches level 90. The plan is to be geared well enough to be useful in flex raids. Once Wild gets to level 90 I'll explain all the mechanics of that. In short, though, flex raiding allows for a varying number of raiders (so there is no forced requirement to have exactly ten) and varying levels of gear (instead of a minimum requirement). The raid leader has complete control over who, and how many, raiders are invited. Wild has purchased eight pieces of gear so far, at pretty good prices. There are three or four other interesting items that are stunningly expensive, and likely worth considering, but Wild is going to wait until getting much closer to level 90 before buying anything too pricey.
As of 8 September, 2013 Wild is 39% of the way to level 87.
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