Tuesday, November 3, 2015

Taking Stock and Taking Names

Taking Stock and Taking Names

Tiphaine picked up the daily "kill 100 beasts" quest, but this is Saturday and the beasts in the area of Wor'var were all tapped out. Well, Jocy had shown her how to get to the swamps, where there's an endless stream of dinosaurs, snakes, flying things, frogs, and the list could go on and on.

The swamps were deserted of all players except one hunter likely on the same quest. The hunter tangled with one of the elites in the swamp - a forest walker thing - and Tiphaine helped finish it off, getting her first fragmented crystal.

Consistent with Jocy's habit of picking up possible quest goodies, Tiphaine also rounded up the parts of the quest for the Night Haunter elite without paying too much attention to it. She had no interest in taking on the elite in her current gear state.

What happened next could have been avoided. The Night Haunter quest requires saving ten wounded soldiers. I forgot that on the tenth save the fight starts, like NOW. Tiphaine found herself fighting the Night Haunter. Tiphaine doesn't know the word "retreat." The battle went decently at the start, but as time went on her health couldn't keep up with the damage she was taking. Save me spells delayed what was becoming inevitable, so she attacked even more desperately, burning her runes in the hope getting back into the fight. The hunter eventually saw that there was another elite afoot and joined in the fight. It was close, but Tiphaine didn't last the whole battle, dying with the Haunter still above 30%.

Tiphaine is fast on her feet, though, and resurrected quickly. When she got back the Haunter was a corpse, but still bleeding and still twinkling, waiting for someone to take credit for the kill. Yes! She got her credit. You can bet she'll be more cautious the next time . . . oh, wait, this is Tiphaine we're talking about. The Night Haunter better be ready the next time Tiphaine wades into the swamps. She also received an i650 baleful shoulder that the War Mill helped upgrade to i675. It replaced an i591 and raised her overall ilevel to i630. Very Nice. And those two elite kills, even though she had help, were pretty sweet, too. Mock is 9,790/10,000, which is getting pretty close to reaching the second level.

[] Ever have one of those moments out of time? Tiphaine recalled getting her first death knight blade and the rune that she impressed on it. She had a sudden desire to go back to Ebon Hold and . . .  well, she wasn't sure why. There's no need for that now. It was just weird.

[] More weirdness followed. Tiphaine wondered why she didn't have a special spell that other classes have, like Wild's Mark of the Wild or Jocy's Blessing of Kings or Fist's Legacy of the White Tiger? Why doesn't death knights have something like that?

[] Well, they do, but no one in the family dared say anything out loud. Blood would be spilled if anyone let out that Tiphaine had forgotten the spell, and that it lay unused since her return from self-imposed exile. Oh so quietly the spell, Horn of Winter, appeared in her spell kit. As far as anyone would comment, it had always been there. 'Nuff said about that.

[] On a better note, Tiphaine took on the Rumble in the Jungle for the first time. She was the lone horde in a group of alliance. The group took no notice of her and she in return ignored them. Tiphaine helped kill the first and third bosses. They didn't do the second boss. No chance to solo the second boss, so she'll have to keep trying to horn in on another group to get that last boss.

Sunday, November 1, 2015

Fist's Ferocious Family

Fist's Ferocious Family

Fist knew her mother would be on her case, now that Fist was back at work. She began making immediate improvements to the Garrison. The War Mill was brought up to full capacity at Level 3. The storehouse was also raised to Level 3. She filled her last remaining open spot with a Trading Post, which will be upgraded to Level 3 as soon as possible. Fist still isn't sure what she wants to do with The Scribes Quarters. For it to be useful, Fist would have to learn how.

Her own personal status is fine. She's kept herself prepared. A Windwalker Monk, her gear (i631) isn't bad, and she'll get time to build it up as needed. Fire Mage Vivianne (i654 geared) is a decent bodyguard but has only "Blizzard" as a weapon and lacks the armor protection of the family's favorite bodyguard, Tormmock. Fist ticked off the task - bring  her own Tormmock to the garrison and start his training as a bodyguard.

Fist didn't just give in, however. She countered Wild's plan for the demon hunter. "Let's say that I follow the plan," Fist suggested. "I craft the best leather gear available, and Happy gets his arm twisted and pays for the best gear upgrades available on the Auction House. With all of that gear saved up for the demon hunter, she/he could concievably reach Jocy's level of i693."
Fist let that sink in, and then went for the kill. "There are still obstacles to this plan." She began ticking them off.

"First, The new DH will start at level 98, and won't be able to use ANY of that saved gear until level 100."

"Second, assuming there is a specific training event (like the death knights have), the DH will likely level from 98 to 100 during that event and will likely have their OWN SET of level 100 GEAR when they complete the event."

"Third, the instant the DH reaches level 100 the DH will start getting Legion level gear that will eclipse every current piece of gear out there."

Fist paused for a breath. "In other words, the hundreds of hours of crafting and the thousands of gold spent will be worthless by the time the DH reaches level 101."

Fist waited - for applause, maybe. The family was silent. Finally, Tiphaine spoke. "Well said." She looked at the others shuffling their feet. "You want to be ready for Legion, do your own work to get there. And that goes for the demon hunter, too."

So, just how prepared is the Wild family for Legion in terms of getting a good start on the level grind from 100 to 110? Here they are, from top to bottom (this assumes no one jumps into a dungeon or raid - possible, but not likely):


#1 Jocy: at i693 gear level she is virtually maxed out. Bodyguard Tormmok is maxed at 675 weapon and 667 of 675 armor. He's a Trusted Bodygaurd (2nd level) and is 7,190/10,000 toward the third level (no, I don't know how many bodyguard levels there are).

#2: Wild: i653. Bodyguard Vivianne is 663/666 toward max 675. She is only 10/10,000 toward the second level. Wild never made much use of bodygaurds. He didn't learn how to use them, although that is no excuse.

#3: Fist: i631. Bodyguard Vivianne is 675/654 toward max 675. She is 670/10,000 toward the second level. She hasn't used her bodyguard much, either, so far. But then, she hasn't been given the time.

#4: Tiphaine. i623. Bodyguard Mock is at BASE LEVEL (600/600) because, well, Tiphaine has other priorities regarding her garrison and, frankly, Mock has worked out just fine as he is. He is 7,380/10,000 toward the second level. Once Tiphaine's issue with garrison resources is straightened out, she'll be able to acquire follower gear that should raise Mock's skill considerably.


"So, get off my case!" Fist demanded, reminding them who this is about. "There's a hundred other things I need to work on, including joining the ongoing battles in the Tanaan Jungle. This could get very bloody."

Friday, October 30, 2015

What's Up with Fist?

What's Up with Fist?

Fist has been under the radar for awhile. Her garrison is pretty well settled, so settled she's left goods just laying around. Prodded into checking the status of her garrison, she started with her level 2 War Mill. Goods were piled up outside the mill, who knows how long they'd been there.

Fist opened the stack of goods and dumped a small fortune on the snowy ground. The pile included: a blackrock armor set, a power overun weapon enhancement, 2 war ravaged armor sets, a balanced weapon enhancement, and 3 braced armor enhancements.

The Tannery is in working order but it, too, has goods stacked up waiting for delivery. The Scribes Quarters hasn't produced anything since it was first built. Fist needs to clean up her act.

Fist grumbled something nasty under her breath. Being the only level 100 leatherworker in the family should give her some status, but she's been pushed to the back of the bus by Jocy and Tiphaine. Even when she gets attention, she knows she's being used. Wild wants Fist to get her act together not because he wants her active - he wants her to prepare the future new member of the family, the Demon Hunter - who just happens to wear leather gear. Fist is back in the rotation, running missions, acquiring follower gear, working in the mines and in the herb fields, and building up her crafting skills and products.

Tiphaine has little to say in the matter. Fist was pretty bored, anyway, so returning to her routine tasks is no big deal. There was a private meeting, however, between mother and daughter afterword. Just a guess, but perhaps Tiphaine isn't quite as ambivilant as it seems about the way Fist is being treated. Asked her opinion of demon hunters, she smiled broadly, showing her new fangs. "I'm an original Hero class death knight, born without a childhood, made to kill from the moment of my creation." Tiphaine draped an arm over Fist's shoulders in a rare display of affection for her daughter - or at least that's what it looked like.

"Demon Hunters?" Tiphaine mused aloud. "I'd say this new Hero class is no more than a pale copy of the original. A "hunter" that can't use ranged weapons? A demon that leaps backward away from the enemy instead of facing it?" She shook her head. "These demon hunters are toys, and when the time comes Fist will prove just how easy she can take them apart."

Wednesday, October 28, 2015

Onward to the Tanaan Jungle!

Onward to the Tanaan Jungle!

I didn't know that Fist had a War Mill. She also has a nice tannery that she's not doing much with. And she has a Scribes Quarters. The girl has interesting tastes. However, she can't help Tiphaine increase her garrison resources. Fist has plenty, but it can't be used outside her garrison.
Wild came up with best idea, although Wild didn't know he did. Wild has a Trading Post, which he has long ignored. The Trading Post does exactly what one would expect - it trades. One of the things it trades for is herbs, and in exchange it returns resources. Wild also has more resoureces that he can use, but again it can only be used within the garrison.

Okay, Tiphaine doesn't have to be hit over the head to get the point. She has a spare building permit and a free lot, so she built her own Trading Post. All well and good, but the production of resources is abysmally slow. It could take days to get the resources needed, and Tiphaine has never been the patient sort. If this is confusing, let's summarize. Tiphaine wants into the Tanaan Jungle. She has to have a fully functional garrison with a Level 3 Great Hall first. She needs 2,000 resources to build it, and only has a few hundred. To get those resources she has to build a Trading Post, which trades goods for resources. Got it? Good.

[] Tic Tock. Tiphaine has been waiting days now and still hasn't gotten enough resources, which comes in dribbles. This sucks. The wait is putting Tiphaine into a murderous mood.

[] "F" this! Time to break some rules." She grabs Mock and mounts up (um, let's rephrase that). She and Mock get on their mounts. They ignore the menacing barrier separating the Tanaan Jungle from the rest of Draenor and fly right through it. Nothing stopped them. Ha!

[] The main horde city, Vol'mar, is about two-thirds deep into Tanaan. They decide to take a winding path though the sky, swooping down to tag every flight master they can find. It was pretty cool.

[] They already knew what they'd see at Vol'mar - nothing. Tiphaine hasn't gotten the quest line that officially opens up Tanaan yet. So they did some sightseeing. Tiphaine took a picture of where Vol'mar will be when its built. They did a fly by at the Rumble in the Jungle but figured they weren't quite ready to take on the three elites there, or the elite monkeys.

[]  They still have some gearing up to do, so they decided to do some looting. Tiphaine got excited at the beach when she spotted a treasure chest. It was surrounded by a pair of murktide squallreavers and their brood of 8 little nasties. She thought about Jocy's i693 gear versus Tiphaine's i608 against those critters. Eh, what's the worst that could happen? They'd die. Tiphaine swooped down and engaged. Both Tiphaine and Mock came out of the battle alive, though Tiphaine was at 70% health. Okay, tough buggers, but not tough enough. Tiphaine was delighted when she cracked open the chest - it held 100 garrison resources. They followed that up with a couple more treasure runs that netted them another 250 resources. That alone was worth the trip because now she has her 2,000 resources.

[] CRAP! I was DCed right in the middle of getting my Level 3 Town Hall!!!!!!! Okay, okay, its all okay. After re-logging, there it was. Tiphaine's Garrison and her Level 3 Great Hall. At last.

[] The rest followed the pattern that Wild, Jocy, and Fist all followed. That means starting up the shipyard so that Tiphaine could sail to Tanaan - officially this time. Another short string of quests and Vol'mar became available to her.

[] Now Tiphaine can start building again. She wants a War Mill. Her followers are clamoring for action as well. Back to the grind.

Monday, October 26, 2015

Tangling with Mock

Tangling with Mock

Tiphaine is level 98 and already looking forward to getting into the Tanaan Jungle, despite still being two levels short of that goal. She worked hard to get her bodyguard, Mock, to level 100, which she achieved (say goodbye to Vivianne). Mock has just basic gear right now since no missions have come up that offer weapons or gear. That isn't an issue. Mock has handled himself well since pairing up. The problem is that Mock is just so darn LARGE. He also interferes in quests, particularly the ones that require NOT killing the target. Mock is like a big happy dog. Say fetch and he's unstoppable, but whatever he brings back is certainly dead. Tiphaine wishes that there was a "Stay" command so Mock wouldn't interfere in those cases, or just get out of the way for a minute! There is a spell that miniaturizes Mock. It only lasts an hour and it takes 250 resources. Tiphaine hasn't built up those resources yet, so she has to decide whether the big fellow is worth the aggravation.

After cleaning up the Spires of Arak Tipahaine was invited to Nagrand. On landing outside the fort of Wor'var, she DINGED! level 99. Only one more level grind to go.

Tiphaine travels a lot lighter than she used to. Unlike Jocy, who has stacks of clothes and armor and spends hours mixing and matching them, Tiphaine maintains a very streamlined backpack. Gear no longer required for use are quickly discarded, lining her pockets with gold instead of filling bags with fancy gear. She's decided to keep Mock and his two-handed over the shoulder power swings (his sword cuts look like chopping wood) because the damage he does outweighs his tendency to stand at exactly the wrong place every time.

[] Pitting Tiphaine and Mock against the denizens of Nagrand, Tiphaine's DPS has risen to over 13k and her gear level has improved to i603.She's 69% of the way of level 100.

[] Tiphaine picked up another Outpost Construction Guide, but she's not sure what building to spend it on. The choices are pretty boring, or require more work than simple farming. I'm thinking about trying a War Mill. It might help get Mock geared up quicker and quest rewards will sometime offer a higher item level. It will take some time to get that going, though. She needs 2,000 resources to get her Town Hall to the level 3, and she can't get access to a large plot (which the War Mill needs) until she has a level 3 Hall. Sigh. So now she'll be grinding garrison resources.

[] It's been a dismal weekend for Happy. He'll be taking a loss and has too much inventory. Are players already bored? This latest patch may have peaked too soon. It could be a long wait for Legion.

[] I wonder if Blizz has anything else in work to keep us busy until then?

[] News Flash - And then it was done. At 955pm Sunday Night Tiphaine reached Level 100.

Friday, October 23, 2015

Voluptuous Vivianne Volunteers

Voluptuous Vivianne Volunteers

Getting buildings built in a Garrison can be a frustrating experience. Wild was the first to attempt it, and he finally got so frustrated he waited until he was level 100 and paid cash to get everything up and running. It was better with Jocy, who learned from Wild, and even swifter with Fist.
 
Getting the benefit of all that prior experience is helping Tiphaine get things done a little easier. She is also darned lucky, coming across an "Outpost Assembly Building" something or other. With just a little research, she learned that she could use the item to upgrade her barracks to level 2. Nice. Things got a lot more than "nice" when she discovered that a level 2 barracks could have a follower, and that follower could be a bodyguard, and that said bodyguard could follow along with Tiphaine even though neither of them have reached level 100. Wow!

Tiphaine is level 97+28% (i575 gear) now and working in the Spires of Arak zone. Mock is level 99. He is currently on a mission that when finished should put him at level 100, but it's a ten hour mission so he's not currently available. She has other bodyguards - Warlock Aeda Brightdawn and Fire Mage Vivianne. Even Tiphaine shudders at taking Aeda, who failed in spectacular fashion as a bodyguard for Jocy. No way. Vivianne is level 98 and has a lot more experience. While not the equal of Mock, she can handle herself. Until Mock becomes available, Vivianne has the job.

None of the above could have been accomplished when Tiphaine first learned of all this. While the barracks plans were in her hand, she couldn't use them because she didn't have the 900 garrison resources it takes to build it. She had been spending resources like mad to raise the level of her followers and had less than 400 resources. Those resources build up slowly, and would take days.
Tiphaine is not a patient woman. She went on a binge run to grab every treasure that held garrison resources. It got her closer, but it wasn't enough. Standing in Axefall in Arak with 11 quests crowded around her, she found what she wanted. Three Wanted Posters for level 97 Elite beast quests, worth 100 resources each. That would do it, if she lived through it. The poster suggested three players. Pooh, was Tiphaine's response. She'll do this solo.

The three beasts were scattered around Arak (she didn't bother to get their names), but when one can fly, things happen a lot faster. Tiphaine went huntiung the first elite on the list. It was a dragon, protecting a clutch of eggs. Tiphaine thought "scrambled eggs for breakfast" and launched into the nest. Other than falling out of the darn nest a couple of times the battle went smoothly - until the fire breathing thing started up and the temperature got really uncomfortable. Tiphaine came uncomfortably close to being dragon breakfast, but the level 97 elite went down. The seared scrambled eggs were delicious.

The second beasty was an armored skitterer of some kind and an alliance player had already engaged it. Tiphaine decided to help and that was a good thing because the guy was barely hanging on. Tiphaine won that round as well.

The third beasty was definitely the toughest of the three, although Tiphaine was just starting to get into stride. This ugly fellow didn't pack quite the punch of the other two, but the dang thing wouldn't die. Tiphaine began running low on runes to keep her attack going, and she started to get a tad worried. That alliance fella showed up - or it might of been a different one, Tiphaine can't tell alliance apart - and stood around waiting for her to die.

When Tiphaine stubbornly refused to go down, the alliance guy figured it was safe to weigh in and take credit for the kill. No matter, as soon as Tiphaine killed the beast she tagged another nearby elite and passed it along to the alliance guy - and left him there to deal with the angry elite.

And now Tiphaine and Vivianne are off to tackle the rest of the pile of quests that awaits her.

Wednesday, October 21, 2015

Charging Ahead

Charging Ahead

A funny thing happened to Tiphaine. She out quested her quests. There were no quests left in Frostfire Ridge and no quests available in Gorgrond, because she'd done them all. To her amazement there were no quests in Talador, either, though she hadn't done a single quest there yet. She flew over the entire zone and nada, no quests.

Tiphaine began criss-crossing zones to see if something popped up and finally got a quest. "News From Talador" suddenly appeared at the Gorgrond Beastwatch camp. Tiphaine had just gotten too far ahead of the quest lines and had to wait until things caught up.

[] She has reached level 95 +39% and her gear score is i558.

[] Mock is level 96.

[] Tiphaine unlocked the Fishing Shack.

[] Trouble spot. Tiphaine is having trouble keeping oriented on her attackers. There must be a way to automatically get Tiphaine pointed at the enemy instead standing with her back to the attacker. The extra step of turning isn't an issue, yet, but its lost seconds that could spell disaster as the battles get tougher. For whatever reason this is not an issue with Jocy. Jocy always faces her attacker.

[] We interrupt this mission to report on Jocy's adventures with the Halloween quests. This is Jocy's first time. There are four quests that take place in Shadowmoon Valley. She killed some bone crew, smashed squashling pumpkins, and broke open kegs of stuff. She then flew to the Bone ship and fought the elite Bone King. There was just Jocy and one other player in on the fight. A tougher fight than expected, Jocy was at only 75% health when the elite went down. Normally she's at least at 90%. Even so, the Bone King was not nearly as tough as the Night Haunter in Tanaan.

[] The Halloween Spoils: 5 packs of Spooky Supplies redeemable at the garrison events coordinator (whoever that is). Also, a Coin of Many Faces toy, a Sassy Imp pet, and two bottles of rum that turns you into a spectral pirate.

[] Tiphaine didn't partake of the Halloween festivities. Her garrison is not up to spec yet and no Halloween quests were provided. "Tiphaine is her own walking Halloween monster," Jocy muttered under her breath.

[] Jocy's Tormmok earned the title "Trusted Bodyguard" and is 71% of the way to earning his next ability.

. . . To Be Continued