Thursday (13 Oct) - Hunter Fortress Rules!
Hunter Fortress had a special night this week, moving our regular Wednesday night foray to Thursday night. See, Pong, and Shevils were at the top of their game against some very good Alliance opponents.
In our first match in Warsong Gulch, we got off to a quick start, capping the first flag. Thinking we had this one in the bag, we battled them at mid-field doing great damage to the Alliance. However, a group slipped by us, grabbed our flag and made for their base. We collapsed back to attack them. The battle raged all the way from our base, across mid-field, and into the Alliance base, where despite an explosive fight they capped our flag and tied up the score. With nearly 15 minutes left, the battle ebbed and flowed, but neither one of us could get that second flag cap. Credit the Alliance for holding us off. Time expired with the score still at 1-1, and since the Alliance had capped last, they were awarded the win. See and Shevils combined for 45 killing blows (KBs). The other 8 members of the team had 45 KBs total. Team leading healing by Pong kept us alive to get all those kills.
We picked up WSG again for our second match. The Alliance put up a good fight, but this time we really did have the edge. There were some great fights inside both bases, but in the end we swept them 3-0. See leveled to 30 and will be moving on to the 30-34 bracket the next time Hunter Fortress gathers.
Pong and Shevils marched on, getting a third WSG match, which again went our way in a 3-0 sweep. Shevils rolled over to level 30 this time.
Pong was still short level 30, but we were after one more match to close out the evening. Pong retired for the night so that Speak, who has leveled to 32, could join Shevils in his first 30-34 bracket battle. This time we got Arathi Basin. The fight spread out across the many bases and it was a lot of fun racing from one base to the other, taking bases from the Alliance. Normally those captured bases would be defended, but the Alliance were following a similar attack pattern, but they weren't as good at it as we were. We got an edge in resources and managed to stay ahead in the number of bases we held. As we gained more and more of an edge in resources, the Alliance made a strange decision to focus their forces on one base at a time. Most of the time they descended on the Blacksmith base, and there were fierce battles that sometimes went our way, and sometimes their way. In the end we won the overall battle of resources, defeating the Alliance team. Speak led in damage and KBs despite being only level 32, and level 30 Shevils came in 3rd on the 15 player team.
Hunter Fortress had a very good night, going 3-1 overall.
Raiding Update: With two of the three raid groups still shut down, it appears that the one remaining raid group is having trouble getting raiders to come. The daily in game info requested more raiders to sign up for the Mon/Tues raid. One of the reasons Wild had stopped signing up for that raid is that they insisted on going to BWD on the first night, leaving only one night for Firelands. Wild went ahead and signed up for next week's run, which is listed as a Firelands only raid. I hope so.
Wild picked up one more i378 piece which added additional +haste to his revised gearing plan. Wild is trying to get the i378 Leatherworking gloves [Heavenly Gloves of the Moon] crafted, which could get Wild to his goal of 2005 haste. No one in our guild can craft it yet, however, so Wild is looking in chat to find a leather worker who I can pay to craft it for Wild. Happy and Lost both have been looking for one to show up on the AH, but either the demand by guilds for them is just too high to sell them, or they get grabbed so fast I haven't been lucky enough to catch one for sale.
Once patch 4.3 drops, i378 gear can be earned in the three new 5-man dungeons and Firelands will be deserted.
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