Thursday, August 11, 2011

Wednesday (10 Aug) - Horrors and Hallelujah

Wednesday (10 Aug) - Horrors and Hallelujah

Situation: Blackwing Descent. Final Boss - Nefarian. Second week, second night of focusing only on Nefarian.

The Horrors: Probably my most embarrassing night. After struggling with the pillars the night before, Wild actually, seriously practiced jumping out of the water onto a platform so that I would be more confident about jumping from the lava pool to the pillar. It didn't help. Wild ruined at least four attempts by being unable to get onto that pillar. I was so frustrated I told them to just replace Wild as the rest of the raid was doing fine.

They wouldn't let Wild leave, though. And since they wouldn't get rid of me, I was determined to stay and take my lumps. Fortunately there were five other attempts when Wild did manage to hoist his carcass out of the lava.

The Progression: On our 6th attempt we got Nef to 38%, the first solid attempt that didn't involve Wild dying early. Wild failed on the 7th attempt, but then we had back to back attempts at 19% and 21% with Wild fully engaged. Our problem on those attempts were letting the adds recharge instead of dying.

The Hallelujah: On our 9th and final attempt of the night Nefarian fell. I felt like a shortstop who had made a grievous error in the field that was going to cost his team the win, only to come back and help pull out a victory.

After the raid the raid leader/tank, Fn, made a point to pull Wild aside for a private conversation. I've healed Fn as his main healer when we were doing Throne of the Four Winds so we know each other well. Fn told Wild he was a top notch healer, always ready and prepared to raid, and that stuff happens in raids. As the raid leader he doesn't let that sort of thing bother him at all. Fn said he couldn't ask for a better healer and Wild always had a place in the raid if he wanted one. Made me feel better. Our guild leader, who got in on the latter attempts, bolstered Wild by sending me funny stuff in between fights. "Rule #1: Don't Suck!" he sent me. And, "It's easier if you don't breath in the lava!" Or, after another death: "Steak on the Barbie!" Made me smile.

But I'm still kicking Wild's butt all the way back from BWD to Org.

The New Strategy - We did use the GoH strategy for three attempts, two of which Wild gooned up by dying, but they elected to go back to a two tank strategy. We likely didn't give the three tank strategy enough attempts to really feel it out, but in the end we still got there. At least the raid was willing to try it.

Healing (Tossing Wild a bone) - Here are the numbers for the final attempt that brought down Nefarian. Wild was tank healing first Ony (Phase 1) and then Nef (Phase 3) as well as raid healing to keep raiders from getting killed by Electrocute.

#1: Wild, 10376 hps, 33.1% of the healing
#2: Pally, 9657 hps, 27.8%
#3: Shaman, 7691, 24.1%

Victory Shot

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