Wednesday, January 7, 2015

Garrison Frustration

Garrison Frustration

Wild's plan to commit the time to level himself and both Jocy and Fist to level 100 has not worked out. There just hasn't been enough time. Jocy and Fist reached level 93, and there they have stayed. Wild pushed a bit farther, to level 95, and isn't far from level 96 (81% there). It's just been a very slow slog.

In the limited time Wild has in game, he has mostly just sent his followers out each day to get them to level 100 and do a few chores around the place. Wild has twelve followers now, eight of them at level 100. Frankly, I'm running out of useful things for them to do. Sure, he can still earn armor and weapon items for my followers, but what good is that if they don't do anything?

The buildings Wild has now include a level 1 Barracks, Enchanting Study, Storehouse, Trading Post, Mine, and a level 2 Great Hall. Wild finally received plans for upgrading the barracks to level 2. I have to admit that it's irritating that these plans drop randomly. There is no rationale for it, and if a set of plans won't drop there is nothing I can do about it.

At least Wild has that level 2 barracks plan. By upgrading the barracks, Wild will also be able to assign a follower to him, Vivianne, while leveling. Wild was finally a little excited, seeing progress was being made.

Well, not so fast. Wild opened the Architect Table and selected the Barracks. He clicked on the plans, and watched it open, rubbing his hands in anticipation. Nothing happened. The Barracks remained at level 1 and the plans were gone. Kaput. Talk about a downer.

Wild didn't even get mad. He just went fishing. At least he is competent enough for that chore.

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