Wednesday (7 Mar) - Deep Earth Vestments
It's been almost a week since the last post. I've been busy, but mostly there just isn't that much going on in game.
The RG2 raid is starting to look and feel like a real raid. The new rogue that started coming with us a couple of weeks ago is really dealing some nasty DPS. He also routinely violates the sacrosanct raid rule that "rogues die first." Wild likes him. We had a new main tank to test out, a paladin alt that already has a pally tank as his main. I guess some players are running out of things to do, so they keep raising up new alts. Obviously, he knew how to play the class, but there were some gear issues that slowed us down just a bit. Morchok and Yor didn't slow us down, but we did struggle a bit, as we have many times, with the ball bouncing Warlord. Wild was tank healing and we just weren't in sync with each other. It took us five tries but we did finally kill him. That makes two weeks in a row Warlord has gone down. Not on farm, yet, but getting there.
We also had a wipe on our first attempt on the fourth boss, Hagara. We got a little careless, aggroing too many mobs at one point, survived that, and then aggroed the boss before we were ready for him. We might still have beat him but for Wild. Wild was hit by an ice trap or something that caused Wild to slow to walking pace. The debuff wore off quickly, but Wild was still only able to walk. I tried the "/" key, which toggles player run/walk, but it wasn't working. Well, let me tell you, staying alive in this encounter is impossible without being able to run. Since the aggro problems had kept us in constant combat Wild could not even get a second to catch his breath and figure something out. Wild died on an ice wall that I simply could not outrun. Battle rezzed, Wild managed to survive another ice wall, but couldn't get out from under a falling ball of ice and died a second time. We wiped with Hagara at 3%.
After releasing and returning to the instance, Wild could run again. On our second attempt we easily killed Hagara.
Remember that rogue I was talking about? Well, he was a leatherworker, and three leatherworking patterns dropped over the course of the night. He got them all as the only leatherworker in the raid. The rogue also picked up drops from all of the first three bosses - two agi pieces and the tier gloves, a veritable mountain of loot. He was pleading with raiders to roll against him, but he was the only one that needed them. Then, when Hagara went down, the boss dropped the tier shoulders token.
Let me tell you a little story about shoulder gear for resto druids. I must vent a bit. Wild is royally teed off about his shoulders. He is wearing i378 shoulders from Shannox in the Firelands, his worst piece of gear. Upgrading them was proving to be difficult. In the Firelands Wild could try for his Tier 12 token, but that drops from Majordomo, the sixth boss. Not likely. Other shoulder drops are available in FL, but there are NO RESTO shoulders! None. Baradin Hold does not have any shoulders. The Hour of Twilight dungeons have just ONE resto shoulder among the gear drops of all three dungeons, but it isn't as good as what Wild already has. In Dragon Soul, the T13 shoulders drop from Hagara, the fourth boss (in both normal and lfr). DS also drops other, non-tier shoulders, but NO RESTO shoulders! What the hell! Wild can't buy shoulders of any kind with valor points, including the T12 shoulders. Wild can't buy shoulders with justice points, either. So the only way to upgrade Wild's shoulders is to win the tier token from DS. Of course, that token can be rolled on by druids, mages, death knights, and rogues. That list of classes make up at least half of the RG2 raid. It's enough to make a grown cow cry.
Did you notice that rogues can roll on those tier shoulders that dropped? No, the rogue didn't roll on them. He was so happy that someone else needed something I think he would have paid for the enchants and gems for it, too. Wild was the only taker. Given how hard those shoulders were to come by, Wild might have gotten the better deal - one shoulder tier token vs six drops for the rogue.
Wild now has all five pieces of the Tier 13 Deep Earth Vestments set. I don't think Wild has ever gotten a complete tier set since ... well, since Tier 1. Wild's gear score is i391. Wild has officially surpassed Silver's i390 with the highest equipped gear score of all Wild's family and friends.
There is very little Wild needs now other than the rest of the i397 tier pieces. Wild would settle for a clear of Dragon Soul.
On Thursday night we go after Ultraxion.
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Nice peice of fiction here. There is no way I can beleive Wild actually got the shoulder let alone the five peice set bonus. :)
ReplyDeleteSad news on the kitty front for us, we had to put out 15.5 year old Calico to sleep a month ago. She had a giant tumor in her mouth and it looked like it had got into the nasal cavity also. Now we got another boy who is breathing heavy. He got a vet trip yesterday and got shot up with antibiotics. He seemed a little better this morning as after I gave him his antibiotics he jumped off the bed and hid under it which is more movement than I've seen from him lately.