Friday, December 9, 2011

Wednesday/Thursday (8 Dec) - That Transmogrification Thing

Wednesday/Thursday (8 Dec) - That Transmogrification Thing

When Wild got his new T13 pants enchanted, socketed (3 red sockets!), and equipped, there was no room in his gear bag for the old pair of pants. Wild tried to disenchant them, but they couldn't be DEed. I was out of room in the bank, too. I hated to just throw them away.

Then Wild remembered that we now had Void Storage, which was a new place to store things. Wild couldn't find void storage on any of his bars or buttons, so I went to the Reforging guy on Org. He told Wild that he was no longer in business, but that a new crew had set up shop in the Drag.

Wild wandered over that way, and sure enough there was a flashy new store front with vendors for Reforging, Void Storage, and Transmogrification (or "mogging" for short). The first thing Wild learned was that it cost 100 gold to activate void storage. Ok, Wild can afford that. VS acts like a bank. You can't carry it around - to use it you have to go to it. To store an item, it costs 25g for each item. To withdraw an item, it costs another 25g.

Wild then checked with the Mogging guy. Equipping an item to change the appearance of your gear is easy. I'm not sure what that costs, but I've heard that the cost is based on the vendor price of the item you want to mog. There are ten gear slots that can used for mogging (head, shoulders, chest, back, wrist, hands, legs, feet, weapon, off hand). Gear slots that are invisible can't be mogged - rings, necklaces, trinkets, and relics. Tabards are visible in game but can't be mogged.

Wild wanted to know what the full cost for a mogged outfit would be. If I assume each aspect costs 25g each, that works out to 25g times ten items times three actions (store, withdraw, mog), for a total of 750g.

Ok, on to the business of raiding. The Lady Hunter Wed/Thurs raid had 12 guildies signed up on Wednesday night, including four healers. We got that sorted out, with one healer switching to DPS. As much as Wild would like to get a guild clear of the Firelands, I thought it was a bit silly to stay with that raid given all the new toys that the DS raids offered. That didn't stop the Mf raid on Monday from going into Firelands, and Lady Hunter's raid did the same on Wednesday night. Last week, while Wild was unavailable, they had a good run, downing four bosses. It was no joy this week, however. We sucked on the Beth'tilac fight, spending the whole evening with the icky sticky spider.

The silver lining is that after trying two other healers to go up in the web, Bd (who was tanking) tapped Wild for the chore that I most definitely didn't want. It was a trial by fire, but Wild actually learned how to handle the role of healing the group up in the web. Wild is no longer leery of that role. Wild made an unintentional funny in an early attempt trying to heal the web group. My color challenged eyes have trouble seeing the holes in the web that are opened up by the falling meteors. On one attempt when it was time to run to the center and drop down to the floor, Wild made his dash for the hole, not seeing a meteor hole very close to the center hole. Wild fell through the wrong hole and I missed the button to shift into cat form (which would have saved Wild from fall damage) - Wild died. The tank, who thought Wild was right behind him, asked what happened. Wild innocently explained that Wild was heading for the right hole, but missed and entered the wrong hole instead. There was a moment of silence in vent, and then hoots of laughter when the tank asked if Wild often filled the wrong hole, and suggested that in some situations that might be a good thing.

We never did kill that stupid spider.

Better than the silver lining, Lady Hunter announced at the end of the raid that we would be headed into Dragon Soul on Thursday. Yay!

Hunter Fortress made an appearance Wednesday night as well. See, Speak, and Shevils fought a good first half battle in Arathi Basin and then our group fell to pieces and we lost. Shevils and her pet Poo had to break out the manuals to refresh how to be a hunter and hunter pet. It has been awhile. See had to leave after the AB, but Speak and Shevils rolled over the Alliance in a Warsong Gulch match that we won. Despite being only level 30s in a level 30-34 bracket, all of us finished near the top in both damage and kills.

Thursday Night - Wild's mood took a decidedly downward spiral when Lady Hunter announced that we would start the evening in the Firelands. All ten of the raiders from Wednesday were back, and Lady Hunter felt that we had made a lot of progress on Wednesday and wanted to capitalize on that the second night. Wild, who had visions of i397 gear dancing in his head, had to reorient to climbing back up into that spiderweb.

We made three attempts on Beth'tilac - and we KILLED HER! Wild managed not to fall into wrong holes this time and the DPS seemed to have found a higher level of performance. Wild fell to second in healing to our priest healer Pl, in part because Wild could not add raid healing to his numbers while up in the web, but also because she had collected some new gear from the new dungeons. In fact, Wild ended up winning an off-spec roll on an i378 staff called [Funeral Pyre] because she had a better staff from the Hour of Twilight dungeon. Wild really wanted to use that staff, but Wild already has an i378 dagger and off hand that added up to better overall stats. Wild will likely use it for his moonkin spec due to the high crit and mastery on it.

We then made three attempts on Shannox, which should have been an easy kill. We didn't bring him down, primarily because the DPS could not come together to break raiders out when the dog Rageface got to them. It really hurt that the dog fell in love with our tank healer and she died from that attack in every single attempt.

Wild has a lot of silver linings this week. After an hour and a half in the Firelands, we shifted over to Dragon Soul. There were only four raiders who had seen DS. That made Wild a DS guild veteran since Wild has been in four DS raids already. We cleared the trash easily enough, and started on Morchok, the first boss. Since most of the raid was unfamiliar with the fight, we had our three hunters manage the crystal bombs and Wild was assigned to lead raiders to the safety of the black crystals when Morchok started up the black ooze stuff.

We made four attempts, but came up short. Our priest healer changed her UI in between the Firelands and Dungeon Soul attempts (using a new mouse with lots of new buttons) and frankly didn't really know how to use it well. She was tank healing and Wild spent as much effort and mana trying to help heal her tank as Wild was healing his own. Her tank died on every attempt. We broke up at our usual end time of 9pm, and Wild hoped to get at least a few guildies to join in an LFR run, but got no takers.

Wild wouldn't count this as one of his good weeks of raiding. But then Wild counts ALL raiding as good, since the alternative is not raiding.

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