Tuesday (12 Jan) - Triple Vision
The weekly frost emblem raid for this week is to kill Anub'arak. Wild's first thought when he saw that was Wow, a ToC10/25 raid is one of the weekly raids? Last week it took the MM raid two nights and a lot of hard work and some luck to beat that instance and kill Anub, which is the final boss. Then I realized it wasn't the ToC Anub'arak being referred to, but the Anub'arak that lays in wait in the Spider wing of Naxxramas. That made more sense, and is a much easier task that Wild will get around to some time this week.
To add coincidence to confusion, when Wild signed up for the daily frost random dungeon run on Tuesday, guess what instance popped up? You bet, it was Azjol-Nerub (AN), home of none other than another manifestation of Anub-arak. The heroic raid started as they all do, and they are starting to run together. We buffed up, Wild figured out who the tank was, and we started killing things. It was still early and Wild's head wasn't really in the game, but hey, I was DPS, so I targeted and killed, targeted and killed. The tank, a warrior, was one of those who have to switch targets a lot to keep aggro, and in AN mobs usually come in threes. Wild tried his Hurricane for multiple mob strikes, but I wasn't comfortable with this tank as he would lose aggro on a mob or two periodically. So Wild stayed mostly with single target killing, and things were taking a bit longer. We got through the first two bosses with little trouble and moved right into the final boss fight with Anub. Wild actually remembered this fight, a variation of all three Anub fights - tank and spank Anub, he burrows underground, bugs come out to be killed, watch for spikes that Anub thrusts up through the floor, wait till he emerges again, start killing him again.
At some point during that routine we lost a player, but the fight seemed well in hand. Then the tank died as well, but Wild had gone into single-minded focus mode and I didn't realize it, still hammering away at Anub and the mobs. We wiped. The tank had demanded a rez when he died, which I hadn't seen in party chat. While I wasn't the cause of the wipe, I might have saved it had I rezzed the tank, so yea, I readily admit that Wild gooned up that attempt. Those who know me would have heartily teased the hell out of me, I'd apologize and tease them back, and we'd return and get the bug on our second try.
But this was a PUG, not a run with friends. I would have apologized, and we would have gotten him on the second attempt, but I wasn't given the chance. The other players, likely at the behest of the angry tank, ejected Wild from the group. It wasn't even possible to whisper an apology to them since they were all from different servers. Not my most productive Tuesday in game, I'll say that.
In other news Wild's guild has been talking with a group of players who recently transferred over to our server. There are about ten of them, better geared than most of the players in our guild, and looking for a home for 25 man raiding. The guild has invited them to the Wednesday 25 man, and scheduled the end game ICC25 raid instead of the planned ToC25, which this group of players apparently already cleared on their old server.
There is some risk involved here, but I don't know what else the guild can do to resurrect 25 man raiding with so few guildies showing up. We have a core of 12-14 dependable raiders, and adding this new group would just about fill the raid. The guild is getting the word out to everyone that cares about this Wednesday's raid, and I really hope there's a good turnout, and that this will be a good new beginning. It's a lot of new raiders to mesh together, and there will be those who don't like the idea, but they probably are the ones who aren't showing up anyway. Wild will keep his hooves crossed that this works out.
Wild won't be at the ICC25 raid, of course. Wild is looking forward to his second week of raiding with the MM ToC10 raid.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment